Hi!
I'd like to show you my latest project. It's based on an illustration by Anna Terskova.
I used Substance Designer, Maya, and Unreal Engine 5.
I wanted to give the scene kind of a VHS-sy look. I hope I achieved something similar.
For this, I used postprocess materials.
It's the first time I use Substance Designer entirely for one project, so I learned quite a lot more of it. I really like using nodes for generating materials.
I really enjoyed the process of adding details to have a better feeling of rain in the scene.
I used material functions so I could use the same details on different materials if I wanted and it felt more organized.
I'm not the best at animating but I wanted to try and make the character walk so I could test it on the Steam Deck.
I think it ended up pretty well.
Overall it was a really fun project. Hope you guys like it :)